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Denjin makai 3 rom
Denjin makai 3 rom









  • Robbbert updated the i8085 cpu core: Fixed loading of reg A from debugger 'do' command.
  • #Denjin makai 3 rom code#

    Galibert updated raiden2: Advance the cop code a little. Galibert updated the ics2115 core: fixed the timer.

  • Pugsy added a 'changed by' search to the cheat engine.
  • Belmont updated the H8 core: implement ldc #imm, ccr and rotr.w Rx for csplayh5.
  • Angelo Salese commented out a bogus irq ack in Seibu Audio HW, fixes sound for good in Denjin Makai and removes a cheesy kludge for Denjin Makai and SD Gundam Psycho Salamander no Kyoui.
  • Kevin Eshbach updated scobra.c: Added Super Cobra and Lost Tomb DIP switch locations.
  • Kevin Eshbach updated missile.c: Corrected Missile Attack ROM locations and added PROMs to Super Missile Attack.
  • Angelo Salese fixed an un-inited bankswitch problem in the Seibu Audio driver, gives preliminary working sound in Denjin Makai.
  • Fixed up Dip Locations to match open/closed states shown in service modes for the centiped.c driver.
  • Tafoid fixed up Maze Invaders inputs, adding notes (Fixed MT#4144).
  • Angelo Salese and David Haywood fixed sprite-sprite priorities and fixed a sprite sticking bug on game over screen in Fire Barrel.
  • Angelo Salese fixed a misplaced sprite bug in Fire Barrel.
  • Corrado Tomaselli documented correct clocks from original PCB (galpani2i) for Gal Panic 2.
  • Angelo Salese fixed sprite wrap-around y in Irem M107 HW.
  • Atari Ace removed static variables in FM sound cores.
  • Chris Kennedy updated the SDL port: Clear and flip 3 times on resolution changes instead of twice, required by some OpenGL drivers.
  • David Haywood fixed rowscroll effect in Fire Barrel.
  • Roberto Zandonà updated cb2001: fixed 2 opcodes.
  • ShimaPong fixed savestates in forte2.c, pengadvb.c.
  • Angelo Salese fixed a title screen color bug in World PK Soccer.
  • Angelo Salese ported row select to every other tilemap in Irem M107 and fixed a bug in it, gives correct stretching gfxs at the end of level 1 and at the start of level 8 in Fire Barrel.
  • Curt Coder added Synertek SY6845E subtype to mc6845.c.
  • Angelo Salese and David Haywood added preliminary row select effect in Irem M107, fixes for good the start-up transitioning in Fire Barrel.
  • Angelo Salese fixed regressed gameplay speed in Dream Soccer '94 (M107 version).
  • denjin makai 3 rom

    Angelo Salese added a preliminary hook-up for an alternative rowscroll effect in Irem M107 HW, noticeable in Fire Barrel stage 2 and 6 and World PK Soccer goal scrolling.Angelo Salese added reset line trigger from main to sound CPU in Irem M107 driver, fixing Fire Barrel sound.Angelo Salese removed ROM patches from Tatakae Big Fighter.Angelo Salese fixed service mode in Tatakae Big Fighter.Zakk added correct refresh rate for PGM games.Angelo Salese hand tuned Z80 clock divider in Pastel Gal driver, needed to correct galds sound sample pitch.Robbbert fixed debug command symlist (bug #4131).

    denjin makai 3 rom

  • Andreas Naive provided updates to Naomi/Naomi2 M2/M3 decryption.
  • mshuttlej (Japan - Set 1) sample rom MY06 should match US set.
  • kyros clocks changed to match bootleg PCB.
  • tankbust changed clocks to PCB verified levels.
  • chaknpop changed clocks to PCB verified levels.
  • pacmania roms relabeled with the correct names.
  • Corrado Tomaselli provided assorted accuracy updates:.
  • David Haywood fixed (?) end of spritelist marker in PGM.
  • Curt Coder adjusted MC6850 receive/transmit timer periods when clocks are changed.
  • The known contributions for this version are, in the order specified in the whatsnew: The known contributors for this version are, in alphabetical order: MAME 0.140u3 was released on 23 December 2010.









    Denjin makai 3 rom